Devlog
- October 13, 2025 by Scriptorium Artis#Game Animation, #2D Art, #Indie Game, #RotoscopyI wanted Elías, the main character of Penance , to move with a human fragility slow, deliberate, almost burdened by guilt. To achieve that, I used rotoscopy , recording myself and others performing t... Continue reading
- October 11, 2025 by Scriptorium Artis#GameDesign, #SurvivalHorror, #Godot, #2DGame, #AtmosphericThe core of Penance is the deliberately slow, contemplative pace of Purification . Players must Pray to activate Elias's Staff and absorb the Guilt from contaminated objects blocking their path. But d... Continue reading